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line mk3 with AB and OD modes #2294
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interesting, i won't oppose. I also wouldn't oppose having a dedicated node for the new features, "line topology iterator" (topoloft). |
i've been busy moving Sverchok to blender 2.8, and have not had time to do due diligence here. Hence tagging @DolphinDream. |
It is not a big change, except of changing the class names in the test. |
@vicdoval for most nodes the conversion to 2.8 is a painless process. By all means keep coding for 2.79 as if nothing has changed. Generators and Effectors. The Curve/PolyLine/BMesh/GLviewer nodes are the only nodes that I would actively discourage making changes to for 2.79, because their code in 2.8 is about 70%+ different. 2.8 is still a little quirky with some unexpected introduction of bugs, as soon as I understand them i'll document them and point at which nodes need more dedicated tweaking. |
Lets keep it up! |
Can I merge this? Because it was created before lasts nodes Gcode Exporter and Evaluate Image and I'm not sure if it will overwrite the index.md or just the line I changed... |
most of the time the github conflict checker does a good job at bringing conflicts to our attention. |
Addressed problem description
The line node does not accept multiple inputs on the size socket
Also if you want to make a line from A to B in Sverchok you have to deal with vector evaluation or another tricks.
This also happens if you want to create a line from one origin point with one direction.
The new node tries to be friendly for new users and to mimic the classical definitions of a line
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